XS-Boosting
Steal cars to order off a board nobody else can see. Find it, get into it, hotwire it, kill the tracker before the police start reading your position out loud — then hand it over, or strip it when the job has already gone wrong.

What it does
Every player gets their own board, so nobody is racing anybody for a listing and a quiet server never looks empty because one person took the only good car. A contract gives you a zone and a description, never a waypoint on the car — the zone is deliberately off-centre, so driving to the middle of the circle finds you nothing. From there it is the lock, the alarm, the immobiliser and the tracker, each one separately switchable. There is no heat system and there never will be; the only thing the police get is an alert through whatever dispatch resource you already run.
What you get
A board per player, four tiers deep, unlocked by rep rather than bought
Lock, alarm, hotwire and tracker — every stage switchable and separately configurable
Killing the tracker is a handshake against the ECU, not a skill check
Crew up before anyone takes a job, and the whole crew is pulled into whatever one of you accepts
Hand it to a buyer who turns up in person, strip it at a chop shop, or fence it for a bad rate
Lockups that stop the clock mid-contract, so you can survive a chase you were not going to win
One contested contract the whole server can see, guarded, for when you want a fight over a car
Every spawn, handover, chop shop, fence and lockup is placed in game — nothing lives in the config file
Try it in your browser
The real interface on sample contracts — the board, a job in progress and the fence rates. Nothing to install.
Runs in this page on sample data.
A look inside
Latest updates
Before you install
- This is a beta. Everything here works; expect the balance numbers to keep moving.
- It is an item, not a command. Players need the boosting unit in their inventory — on ox_inventory that needs the client.export line from the README, or the item does nothing at all.
- It ships empty. Run /boosting in game and place at least one vehicle spawn and one handover point, or the board stays blank.