XS-Dealerships
Car dealerships you build in game. Let one run itself, or hand it to a job and let the staff sell, order stock and run the money from a tablet.

What it does
It ships empty. Every dealership is one you build with /dealerships, standing where you put it: the sales desk, the cars on display, where bought cars come out and where test drives start. Each one sells its own cars at its own prices and keeps its own rules — who can buy, how people pay, the finance terms, how long a test drive lasts, and what staff can do and earn. Leave it to run itself with unlimited stock, or bind it to a job and the staff sell to the customer in front of them, order more cars in, and watch the business account from their tablet.
What you get
Build dealerships in game: a sales desk, showcase spots, and where bought cars and test drives come out
Runs itself, or by a job with commission for the salesperson who made the sale
A window sticker for every car, with top speed, acceleration, braking and handling read from the car itself
Pick the paint when you buy, pay with cash, bank or finance, and you are put in the driver’s seat with the keys
Finance payments come out of the bank on their own. Miss too many and the car is taken back
Swap the car on a showcase spot for any other the dealership sells, and take it for a test drive
Customers can buy, swap and test drive on their own, or only through staff
A dealer tablet for staff: the showroom floor, stock and orders, the business account, sales and the team
Every dealership sets its own finance terms, test drive length, staff grades, commission and delivery time
Works with most banking, keys, fuel, garage and inventory resources, found on its own
Try it in your browser
The real dealership screens on a sample showroom. Switch between the showroom, the dealer tablet, the creator and a customer’s offer with the buttons in the corner.
Runs in this page on sample data.
A look inside
Latest updates
Before you install
- It ships with no dealerships. Give yourself the creator with add_ace group.admin xs.dealerships allow, then build one with /dealerships.
- The dealer tablet is an item. On ox_inventory it needs the client.export line from items/ox_inventory.lua, or using it does nothing at all.
- Addon cars can have their own photo: a .png named after the spawn name in html/images/vehicles/.
- No ESX. Qbox and QBCore only.